
WELCOME TO
UNDER ART
STUDIO
We build worlds, interfaces, and experiences that engage players.
UnderArt Studio provides creative support for game development studios - top-notch UX/UI, 2D, and 3D, delivered on time and in line with your vision.
Do you need fast and professional support?
OFFER
UX/UI
Functional. Professional. Useful.
We design interfaces with usability in mind on every platform - from PCs to consoles to mobile devices. We make sure that the UI is intuitive, aesthetic, and optimized for performance.
We also support teams during the implementation stage in engines (Unity, Unreal), providing ready-made components, styles, and documentation that speeds up implementation.
2D ART
We don't use AI
Our team of illustrators and animators are experienced artists with 10 - 15 years of experience in the game development industry. They are well versed in the specifics of game production and can prepare illustrations, animations, and assets in a manner consistent with the pipeline, technical requirements, and engine optimization.
We create everything 100% by hand - we don't use AI, so every element has a unique style and the highest artistic quality.
3D ART
We care about details
We create 3D models that not only look great, but are also optimized to the max - from geometry and UV to materials and LODs. We understand how crucial performance is in a game, which is why we prepare each asset so that it is ready for immediate implementation.
We also support teams in implementing assets into engines and provide assistance at every stage of production, ensuring a smooth workflow and high-quality final results.
GALLERY


ABOUT US
SMALL TEAM
BIG EXPIRIENCE
We are a small team but with extensive experience in the gaming industry.
Each of us has at least 10 years of experience.
Our team members have worked on titles such as The Witcher 3, Frostpunk 2, Green Hell, and Forever Sky, as well as many smaller projects such as Aztec The Last Sun, Cooking Simulator, and Stormbound.
We put a lot of heart and professionalism into each one.




















